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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/FGeometryCollectionClusteringUti-
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionClusteringUtility.h |
| Include | #include "GeometryCollection/GeometryCollectionClusteringUtility.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp |
static void GetBonesToLevel
&40;
const FGeometryCollection &42; GeometryCollection,
int32 Level,
TArray< int32 > & BonesOut,
bool bOnlyClusteredOrRigid,
bool bSkipFiltered
&41;
Remarks
Get list of all bones above the specified hierarchy level