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Unreal Engine C++ API Reference > Runtime > Chaos > GeometryCollection > FGeometryCollection
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollection.h |
Include | #include "GeometryCollection/GeometryCollection.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollection.cpp |
void WriteDataToOBJFile
&40;
const FString & Name,
const FString & Path,
const bool WriteTopology,
const bool WriteAuxStructures
&41;