Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Field
Inheritance Hierarchy
- FFieldNodeBase
- FFieldNode
- FBoxFalloff
- FConversionField
- FCullingField
- FNoiseField
- FPlaneFalloff
- FRadialFalloff
- FRadialIntMask
- FRadialVector
- FRandomVector
- FReturnResultsTerminal
- FSumScalar
- FSumVector
- FUniformInteger
- FUniformScalar
- FUniformVector
- FWaveScalar
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
| Include | #include "Field/FieldSystem.h" |
Syntax
template<class T>
class FFieldNode : public FFieldNodeBase
Remarks
FieldNode
Typed field nodes are used for the evaluation of specific types of data arrays. For exampe, The FFieldNode
Destructors
| Type | Name | Description | |
|---|---|---|---|
~FFieldNode () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Evaluate
(
FFieldContext&, |
||
| EFieldType | StaticType () |
Overridden from FFieldNodeBase
| Type | Name | Description | |
|---|---|---|---|
| void | FillSetupCount
(
int32& NumOffsets, |
Count the number of offsets/params that will be used by the world physics field | |
| void | FillSetupDatas
(
TArray< int32 >& NodesOffsets, |
Fill the offsets/params arrays that will be used by the world physics field | |
| EFieldType | Type () |