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Unreal Engine C++ API Reference > Runtime > Chaos > Field
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
Include | #include "Field/FieldSystem.h" |
Syntax
struct FFieldContextIndex
Remarks
FFieldContextIndex The Context is passed into the field evaluation pipeline during evaluation. The Nodes will have access to the samples and indices for evaluation. The MetaData is a optional data package that the nodes will use during evaluation, the context does not assume ownership of the metadata but assumes it will remain in scope during evaluation.
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Result | |
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int32 | Sample |
Constructors
Type | Name | Description | |
---|---|---|---|
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FFieldContextIndex
(
int32 InSample, |
Functions
Type | Name | Description | |
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void | ContiguousIndices
(
TArray< FFieldContextIndex >& Array, |