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Unreal Engine C++ API Reference > Runtime > Chaos > Field > FFieldContext > FFieldContext
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
Include | #include "Field/FieldSystem.h" |
FFieldContext
&40;
FFieldExecutionDatas & ExecutionDatas,
const UniquePointerMap & MetaDataIn,
const Chaos::FReal TimeSecondsIn
&41;