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Unreal Engine C++ API Reference > Runtime > Chaos > Field > FFieldContext
Type
typedef TMap< FFieldSystemMetaData::EMetaType, FFieldSystemMetaData &42; > PointerMap
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
Include | #include "Field/FieldSystem.h" |