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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSpatialAccelerationCache
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FAccelerationStructureHandle & Payload
(
const int32 Idx |
Chaos/PBDRigidsEvolution.h | ||
FAccelerationStructureHandle & Payload
(
const int32 Idx |
Chaos/PBDRigidsEvolution.h |
Payload(const int32)
| Name | Payload |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h |
| Include Path | #include "Chaos/PBDRigidsEvolution.h" |
const FAccelerationStructureHandle & Payload
(
const int32 Idx
) const
Payload(const int32)
| Name | Payload |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h |
| Include Path | #include "Chaos/PBDRigidsEvolution.h" |
FAccelerationStructureHandle & Payload
(
const int32 Idx
)