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Container for all physics-thread steps required to update a solver This leaves out the game thread callbacks for situations that require and update only in a physics-thread context
| Name | FSolverTasksPTOnly |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsSolverBase.h |
| Include Path | #include "Chaos/Framework/PhysicsSolverBase.h" |
Syntax
struct FSolverTasksPTOnly
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Framework/PhysicsSolverBase.h | |||
FSolverTasksPTOnly
(
const FSolverTasksPTOnly& |
Chaos/Framework/PhysicsSolverBase.h | ||
| Chaos/Framework/PhysicsSolverBase.h | |||
FSolverTasksPTOnly
(
FPhysicsSolverBase& InSolver, |
Chaos/Framework/PhysicsSolverBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdvanceTask | FPhysicsSolverAdvanceTask | Chaos/Framework/PhysicsSolverBase.h | ||
| ProcessPushData | FPhysicsSolverProcessPushDataTask | Chaos/Framework/PhysicsSolverBase.h | ||
| Solver | FPhysicsSolverBase & | Chaos/Framework/PhysicsSolverBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AdvanceSolver() |
Chaos/Framework/PhysicsSolverBase.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSolverTasksPTOnly & operator=
(
const FSolverTasksPTOnly& |
Chaos/Framework/PhysicsSolverBase.h | ||
| Chaos/Framework/PhysicsSolverBase.h |