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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSingleParticlePhysicsProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Note this is a pointer because the internal handle may have already been deleted. | PhysicsProxy/SingleParticlePhysicsProxy.h | ||
const FRigidBodyHandle_Internal * GetPhysicsThreadAPI () |
Note this is a pointer because the internal handle may have already been deleted. | PhysicsProxy/SingleParticlePhysicsProxy.h |
GetPhysicsThreadAPI()
Description
Note this is a pointer because the internal handle may have already been deleted.
| Name | GetPhysicsThreadAPI |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/SingleParticlePhysicsProxy.h |
| Include Path | #include "PhysicsProxy/SingleParticlePhysicsProxy.h" |
FRigidBodyHandle_Internal * GetPhysicsThreadAPI()
GetPhysicsThreadAPI()
Description
Note this is a pointer because the internal handle may have already been deleted.
| Name | GetPhysicsThreadAPI |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/SingleParticlePhysicsProxy.h |
| Include Path | #include "PhysicsProxy/SingleParticlePhysicsProxy.h" |
const FRigidBodyHandle_Internal * GetPhysicsThreadAPI() const