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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FShapeInstanceProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShapeInstanceProxy
(
int32 InShapeIdx |
Chaos/ShapeInstance.h | ||
FShapeInstanceProxy
(
int32 InShapeIdx, |
Chaos/ShapeInstance.h | ||
FShapeInstanceProxy
(
int32 InShapeIdx, |
Chaos/ShapeInstance.h |
FShapeInstanceProxy(int32)
| Name | FShapeInstanceProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
FShapeInstanceProxy
(
int32 InShapeIdx
)
FShapeInstanceProxy(int32, TSerializablePtr< FImplicitObject >)
| Name | FShapeInstanceProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
FShapeInstanceProxy
(
int32 InShapeIdx,
TSerializablePtr < FImplicitObject > InGeometry
)
FShapeInstanceProxy(int32, const FImplicitObjectPtr &)
| Name | FShapeInstanceProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
FShapeInstanceProxy
(
int32 InShapeIdx,
const FImplicitObjectPtr & InGeometry
)