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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FShapeInstanceExtended
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShapeInstanceExtended
(
FShapeInstance&& PerShapeData |
Chaos/ShapeInstance.h | ||
FShapeInstanceExtended
(
int32 InShapeIdx, |
Chaos/ShapeInstance.h | ||
FShapeInstanceExtended
(
int32 InShapeIdx, |
Chaos/ShapeInstance.h |
FShapeInstanceExtended(FShapeInstance &&)
| Name | FShapeInstanceExtended |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
FShapeInstanceExtended
(
FShapeInstance && PerShapeData
)
FShapeInstanceExtended(int32, FImplicitObjectPtr)
| Name | FShapeInstanceExtended |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
FShapeInstanceExtended
(
int32 InShapeIdx,
FImplicitObjectPtr InGeometry
)
FShapeInstanceExtended(int32, TSerializablePtr< FImplicitObject >)
| Name | FShapeInstanceExtended |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
FShapeInstanceExtended
(
int32 InShapeIdx,
TSerializablePtr < FImplicitObject > InGeometry
)