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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSerializedMultiPhysicsState
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Chaos/Serialization/SerializedMultiPhysicsState.h |
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Chaos/Serialization/SerializedMultiPhysicsState.h |
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FSerializedMultiPhysicsState()
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| Name |
FSerializedMultiPhysicsState |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Serialization/SerializedMultiPhysicsState.h |
| Include Path |
#include "Chaos/Serialization/SerializedMultiPhysicsState.h" |
FSerializedMultiPhysicsState()
FSerializedMultiPhysicsState(ESerializedDataContext)
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| Name |
FSerializedMultiPhysicsState |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Serialization/SerializedMultiPhysicsState.h |
| Include Path |
#include "Chaos/Serialization/SerializedMultiPhysicsState.h" |
FSerializedMultiPhysicsState
(
ESerializedDataContext DataContext
)