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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSerializedMultiPhysicsState
| |
|
| Name |
FHeader |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Serialization/SerializedMultiPhysicsState.h |
| Include Path |
#include "Chaos/Serialization/SerializedMultiPhysicsState.h" |
Syntax
struct FHeader
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DataContext |
ESerializedDataContext |
|
Chaos/Serialization/SerializedMultiPhysicsState.h |
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| DataTagPerElementIndex |
TArray< FDataEntryTag > |
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Chaos/Serialization/SerializedMultiPhysicsState.h |
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| NumBodies |
int32 |
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Chaos/Serialization/SerializedMultiPhysicsState.h |
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| NumConstraints |
int32 |
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Chaos/Serialization/SerializedMultiPhysicsState.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Chaos/Serialization/SerializedMultiPhysicsState.h |
|