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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FParticleSpatialAccessorXR
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FRotation3 Rotation
(
T_PARTICLEHANDLE Particle |
Chaos/Particle/ParticleUtilities.h | ||
static const FRotation3 Rotation
(
TPBDRigidParticles< FReal, 3 >& Particles, |
Chaos/Particle/ParticleUtilities.h |
Rotation(T_PARTICLEHANDLE)
| Name | Rotation |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h |
| Include Path | #include "Chaos/Particle/ParticleUtilities.h" |
template<typename T_PARTICLEHANDLE>
static FRotation3 Rotation
(
T_PARTICLEHANDLE Particle
)
Rotation(TPBDRigidParticles< FReal, 3 > &, const int32)
| Name | Rotation |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h |
| Include Path | #include "Chaos/Particle/ParticleUtilities.h" |
static const FRotation3 Rotation
(
TPBDRigidParticles < FReal, 3 > & Particles,
const int32 Index
)