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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FParticlePairMidPhase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetConvexOptimizationIsActive
(
bool bSetConvexOptimizationIsActive |
Chaos/Collision/ParticlePairMidPhase.h | ||
virtual void SetConvexOptimizationIsActive
(
bool bSetConvexOptimizationIsActive, |
Override whether convex optimization if used this mid-phase. Used by the MidPhase modifier and gets reset every frame. NOTE: when this setting is changed, collisions will be destroyed so any external systems referencing them will need to drop their references. | Chaos/Collision/ParticlePairMidPhase.h |
SetConvexOptimizationIsActive(bool)
| Name | SetConvexOptimizationIsActive |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/ParticlePairMidPhase.h |
| Include Path | #include "Chaos/Collision/ParticlePairMidPhase.h" |
void SetConvexOptimizationIsActive
(
bool bSetConvexOptimizationIsActive
)
SetConvexOptimizationIsActive(bool, TFunctionRef< void(FPBDCollisionConstraint *)>)
Description
Override whether convex optimization if used this mid-phase. Used by the MidPhase modifier and gets reset every frame. NOTE: when this setting is changed, collisions will be destroyed so any external systems referencing them will need to drop their references.
| Name | SetConvexOptimizationIsActive |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/ParticlePairMidPhase.h |
| Include Path | #include "Chaos/Collision/ParticlePairMidPhase.h" |
virtual void SetConvexOptimizationIsActive
(
bool bSetConvexOptimizationIsActive,
TFunctionRef < void *)> OnDestroyingCollision
)