Navigation
API > API/Runtime > API/Runtime/Chaos
| Name | FPBDSpringConstraints |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraints.h |
| Include Path | #include "Chaos/PBDSpringConstraints.h" |
Syntax
class FPBDSpringConstraints : public Chaos::Softs::FPBDSpringConstraintsBase
Inheritance Hierarchy
- FPBDSpringConstraintsBase → FPBDSpringConstraints
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPBDSpringConstraints
(
const FSolverParticlesRange& Particles, |
Chaos/PBDSpringConstraints.h | ||
FPBDSpringConstraints
(
const FSolverParticles& Particles, |
Chaos/PBDSpringConstraints.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FPBDSpringConstraints() |
Chaos/PBDSpringConstraints.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Base | FPBDSpringConstraintsBase | Chaos/PBDSpringConstraints.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConstraintsPerColorStartIndex | TArray< int32 > | Chaos/PBDSpringConstraints.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Apply
(
SolverParticlesOrRange& Particles, |
Chaos/PBDSpringConstraints.h | ||
const TArray< int32 > & GetConstraintsPerColorStartIndex() |
Chaos/PBDSpringConstraints.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< int32 > InitColor
(
const SolverParticlesOrRange& InParticles |
Returns OrigToReorderedVertices | Chaos/PBDSpringConstraints.h |