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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDSoftBodyCollisionConstraint
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TPair< float, float > GetWeightedFrictionCoefficient
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection |
Chaos/PBDSoftBodyCollisionConstraint.h | ||
static TPair< float, float > GetWeightedFrictionCoefficient
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/PBDSoftBodyCollisionConstraint.h |
GetWeightedFrictionCoefficient(const ::Chaos::Softs::FCollectionPropertyConstFacade &)
| Name | GetWeightedFrictionCoefficient |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSoftBodyCollisionConstraint.h |
| Include Path | #include "Chaos/PBDSoftBodyCollisionConstraint.h" |
TPair< float, float > GetWeightedFrictionCoefficient
(
const ::Chaos::Softs::FCollectionPropertyConstFacade & InPropertyCollection
) const
GetWeightedFrictionCoefficient(const ::Chaos::Softs::FCollectionPropertyConstFacade &, const float &)
| Name | GetWeightedFrictionCoefficient |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSoftBodyCollisionConstraint.h |
| Include Path | #include "Chaos/PBDSoftBodyCollisionConstraint.h" |
static TPair< float, float > GetWeightedFrictionCoefficient
(
const ::Chaos::Softs::FCollectionPropertyConstFacade & InPropertyCollection,
const float & Default
)