Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDRigidsEvolutionBase
| Name | FChaosAccelerationStructureTask |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h |
| Include Path | #include "Chaos/PBDRigidsEvolution.h" |
Syntax
class FChaosAccelerationStructureTask
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosAccelerationStructureTask
(
ISpatialAccelerationCollectionFactory& InSpatialCollectionFactory, |
Chaos/PBDRigidsEvolution.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsSingleThreaded | bool | Chaos/PBDRigidsEvolution.h | ||
| bKillTask | std::atomic< bool > | Chaos/PBDRigidsEvolution.h | ||
| bNeedsReset | bool | Chaos/PBDRigidsEvolution.h | ||
| bStarted | std::atomic< bool > | Chaos/PBDRigidsEvolution.h | ||
| ExternalStructure | FAccelerationStructure * | Chaos/PBDRigidsEvolution.h | ||
| InternalStructure | FAccelerationStructure * | Chaos/PBDRigidsEvolution.h | ||
| IsForceFullBuild | bool | Chaos/PBDRigidsEvolution.h | ||
| SpatialAccelerationCache | const TMap< FSpatialAccelerationIdx, TUniquePtr< FSpatialAccelerationCache > > & | Chaos/PBDRigidsEvolution.h | ||
| SpatialCollectionFactory | ISpatialAccelerationCollectionFactory & | Chaos/PBDRigidsEvolution.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DoTask
(
ENamedThreads::Type CurrentThread, |
Chaos/PBDRigidsEvolution.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ENamedThreads::Type GetDesiredThread() |
Chaos/PBDRigidsEvolution.h | ||
static TStatId GetStatId() |
Chaos/PBDRigidsEvolution.h | ||
static ESubsequentsMode::Type GetSubsequentsMode() |
Chaos/PBDRigidsEvolution.h |