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| Name | FSpatialAccelerationIdx |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticlesfwd.h |
| Include Path | #include "Chaos/GeometryParticlesfwd.h" |
Syntax
struct FSpatialAccelerationIdx
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/GeometryParticlesfwd.h | |||
FSpatialAccelerationIdx
(
uint16 inBucket, |
Chaos/GeometryParticlesfwd.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MaxBucketEntries | uint16 | Chaos/GeometryParticlesfwd.h | |
| MaxBuckets | uint16 | Chaos/GeometryParticlesfwd.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bucket | uint16 | Chaos/GeometryParticlesfwd.h | ||
| InnerIdx | uint16 | Chaos/GeometryParticlesfwd.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSpatialAccelerationIdx& Rhs |
Chaos/GeometryParticlesfwd.h |