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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDJointCachedSolver
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstraintSolverBody & Body
(
int32 BodyIndex |
Access to the SolverBodies that the constraint is operating on. | Chaos/Joint/PBDJointCachedSolverGaussSeidel.h | |
const FConstraintSolverBody & Body
(
int32 BodyIndex |
Chaos/Joint/PBDJointCachedSolverGaussSeidel.h |
Body(int32)
Description
Access to the SolverBodies that the constraint is operating on.
SolverBodies are transient and exist only as long as we are in the Island's constraint solver loop
| Name | Body |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Joint/PBDJointCachedSolverGaussSeidel.h |
| Include Path | #include "Chaos/Joint/PBDJointCachedSolverGaussSeidel.h" |
FConstraintSolverBody & Body
(
int32 BodyIndex
)
Body(int32)
| Name | Body |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Joint/PBDJointCachedSolverGaussSeidel.h |
| Include Path | #include "Chaos/Joint/PBDJointCachedSolverGaussSeidel.h" |
const FConstraintSolverBody & Body
(
int32 BodyIndex
) const