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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDCollisionSolver
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get the second solver body NOTE: This will not include any shock propagation mass scaling. | Chaos/Collision/PBDCollisionSolver.h | ||
const FConstraintSolverBody & SolverBody1 () |
Chaos/Collision/PBDCollisionSolver.h |
SolverBody1()
Description
Get the second solver body NOTE: This will not include any shock propagation mass scaling.
| Name | SolverBody1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionSolver.h |
| Include Path | #include "Chaos/Collision/PBDCollisionSolver.h" |
FConstraintSolverBody & SolverBody1()
SolverBody1()
| Name | SolverBody1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionSolver.h |
| Include Path | #include "Chaos/Collision/PBDCollisionSolver.h" |
const FConstraintSolverBody & SolverBody1() const