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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDCollisionSolver
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get the first solver body NOTE: This will not include any shock propagation mass scaling. | Chaos/Collision/PBDCollisionSolver.h | ||
const FConstraintSolverBody & SolverBody0 () |
Chaos/Collision/PBDCollisionSolver.h |
SolverBody0()
Description
Get the first solver body NOTE: This will not include any shock propagation mass scaling.
| Name | SolverBody0 |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionSolver.h |
| Include Path | #include "Chaos/Collision/PBDCollisionSolver.h" |
FConstraintSolverBody & SolverBody0()
SolverBody0()
| Name | SolverBody0 |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionSolver.h |
| Include Path | #include "Chaos/Collision/PBDCollisionSolver.h" |
const FConstraintSolverBody & SolverBody0() const