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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDCollisionSolver
Description
Set up a manifold point (except mass properties.
| Name | InitManifoldPoint |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionSolver.h |
| Include Path | #include "Chaos/Collision/PBDCollisionSolver.h" |
void InitManifoldPoint
(
const int32 PointIndex,
const FSolverReal Dt,
const FSolverVec3 & InRelativeContactPosition0,
const FSolverVec3 & InRelativeContactPosition1,
const FSolverVec3 & InWorldContactNormal,
const FSolverVec3 & InWorldContactTangentU,
const FSolverVec3 & InWorldContactTangentV,
const FSolverReal InWorldContactDeltaNormal,
const FSolverReal InWorldContactDeltaTangentU,
const FSolverReal InWorldContactDeltaTangentV,
const FSolverReal InWorldContactVelocityTargetNormal
)
See Also
- UpdateMass())