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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDCollisionConstraint
Description
Set the transforms when we last ran collision detection. This also sets the bCanRestoreManifold flag which allows the use of TryRestoreManifold on the next tick.
| Name | SetLastShapeWorldTransforms |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionConstraint.h |
| Include Path | #include "Chaos/Collision/PBDCollisionConstraint.h" |
void SetLastShapeWorldTransforms
(
const FRigidTransform3 & InShapeWorldTransform0,
const FRigidTransform3 & InShapeWorldTransform1
)