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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FHeightField > API/Runtime/Chaos/FHeightField/FData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetBoundsScaled
(
TVec2< int32 > CellIdx, |
Chaos/HeightField.h | ||
void GetBoundsScaled
(
TVec2< int32 > CellIdx, |
Chaos/HeightField.h |
GetBoundsScaled(TVec2< int32 >, FAABBVectorized &)
| Name | GetBoundsScaled |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HeightField.h |
| Include Path | #include "Chaos/HeightField.h" |
void GetBoundsScaled
(
TVec2< int32 > CellIdx,
FAABBVectorized & OutBounds
) const
GetBoundsScaled(TVec2< int32 >, TVec2< int32 >, FAABBVectorized &)
| Name | GetBoundsScaled |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HeightField.h |
| Include Path | #include "Chaos/HeightField.h" |
void GetBoundsScaled
(
TVec2< int32 > CellIdx,
TVec2< int32 > Area,
FAABBVectorized & OutBounds
) const