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| Name | FAABBVectorized |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/AABBVectorized.h |
| Include Path | #include "Chaos/AABBVectorized.h" |
Syntax
class FAABBVectorized
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/AABBVectorized.h | |||
FAABBVectorized
(
const TAABB< T, 3 >& AABB |
Chaos/AABBVectorized.h | ||
FAABBVectorized
(
const VectorRegister4Float& InMin, |
Chaos/AABBVectorized.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Max | VectorRegister4Float | Chaos/AABBVectorized.h | ||
| Min | VectorRegister4Float | Chaos/AABBVectorized.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const VectorRegister4Float & GetMax() |
Chaos/AABBVectorized.h | ||
const VectorRegister4Float & GetMin() |
Chaos/AABBVectorized.h | ||
bool Intersects
(
const FAABBVectorized& Other |
Chaos/AABBVectorized.h | ||
bool RaycastFast
(
const VectorRegister4Float& StartPoint, |
Chaos/AABBVectorized.h | ||
void SetMax
(
const VectorRegister4Float& InMax |
Chaos/AABBVectorized.h | ||
void SetMin
(
const VectorRegister4Float& InMin |
Chaos/AABBVectorized.h | ||
FAABBVectorized & Thicken
(
const VectorRegister4Float& Thickness |
Chaos/AABBVectorized.h |