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Unreal Engine C++ API Reference > Runtime > Chaos > FGeometryParticleState > FGeometryParticleState
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
Include | #include "RewindData.h" |
FGeometryParticleState
&40;
const FGeometryParticleHandle & InParticle,
const FDirtyPropertiesPool & InPool
&41;