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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryCollectionPhysicsProxy
| |
|
| Name |
FParticleCollisionFilterData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include Path |
#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
Syntax
struct FParticleCollisionFilterData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsValid |
bool |
|
PhysicsProxy/GeometryCollectionPhysicsProxy.h |
|
| bQueryEnabled |
bool |
|
PhysicsProxy/GeometryCollectionPhysicsProxy.h |
|
| bSimEnabled |
bool |
|
PhysicsProxy/GeometryCollectionPhysicsProxy.h |
|
| ParticleIndex |
int32 |
|
PhysicsProxy/GeometryCollectionPhysicsProxy.h |
|
| QueryFilter |
FCollisionFilterData |
|
PhysicsProxy/GeometryCollectionPhysicsProxy.h |
|
| SimFilter |
FCollisionFilterData |
|
PhysicsProxy/GeometryCollectionPhysicsProxy.h |
|