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API > API/Runtime > API/Runtime/Chaos
| Name | FCollisionFilterData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionFilterData.h |
| Include Path | #include "Chaos/CollisionFilterData.h" |
Syntax
struct FCollisionFilterData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollisionFilterData() |
Chaos/CollisionFilterData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Word0 | uint32 | Chaos/CollisionFilterData.h | ||
| Word1 | uint32 | Chaos/CollisionFilterData.h | ||
| Word2 | uint32 | Chaos/CollisionFilterData.h | ||
| Word3 | uint32 | Chaos/CollisionFilterData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasFlag
(
Chaos::EFilterFlags InFlag |
Chaos/CollisionFilterData.h |