| bAllowCCD |
bool |
Whether CCD is allowed (disabled for RBAN) |
Chaos/Collision/CollisionContext.h |
|
| bAllowMACD |
bool |
Whether MACD is allowed (disabled for RBAN) |
Chaos/Collision/CollisionContext.h |
|
| bAllowManifoldReuse |
bool |
Whether we can reuse manifolds between frames if contacts have not moved far. |
Chaos/Collision/CollisionContext.h |
|
| bAllowManifolds |
bool |
Whether to use one-shot manifolds where supported. |
Chaos/Collision/CollisionContext.h |
|
| bDeferNarrowPhase |
bool |
Whether to defer the narrow phase to the constraint-solve phase. |
Chaos/Collision/CollisionContext.h |
|
| bFilteringEnabled |
bool |
Whether to check the shape query flags in the narrow phase (e.g., Rigid Body nodes have already performed filtering prior to collision detection) |
Chaos/Collision/CollisionContext.h |
|
| BoundsExpansion |
FReal |
Shape bounds are expanded by this in all 3 directions. This is also used as the CullDistance for collision response. |
Chaos/Collision/CollisionContext.h |
|
| BoundsVelocityInflation |
FReal |
Shape bounds in the broadphase are expanded by this multiple of velocity (normal collision mode) |
Chaos/Collision/CollisionContext.h |
|
| BoundsVelocityInflationMACD |
FReal |
Shape bounds in the broadphase are expanded by this multiple of velocity (movement-aware collision mode) |
Chaos/Collision/CollisionContext.h |
|
| EvolutionName |
FSharedDebugName |
Useful for debugging (esp. PIE client/server) |
Chaos/Collision/CollisionContext.h |
|
| MaxVelocityBoundsExpansion |
FReal |
We only allow the bounds to grow from velocity by this much (normal collision mode) |
Chaos/Collision/CollisionContext.h |
|
| MaxVelocityBoundsExpansionMACD |
FReal |
We only allow the bounds to grow from velocity by this much (movement-aware collision mode) |
Chaos/Collision/CollisionContext.h |
|