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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FChaosPhysicsMaterial
The different combine modes to determine the friction / restitution of two actors. If the two materials have two different combine modes, we use the largest one (Min beats Avg, Max beats Multiply, etc...)
| Name | ECombineMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Defines.h |
| Include Path | #include "Chaos/Defines.h" |
Syntax
enum ECombineMode
{
Avg,
Min,
Multiply,
Max,
}
Values
| Name | Remarks |
|---|---|
| Avg | |
| Min | |
| Multiply | |
| Max |