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API > API/Runtime > API/Runtime/BuildPatchServices > API/Runtime/BuildPatchServices/FMessageHandler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void HandleMessage
(
const FGenericMessage& Message |
Handle generic information posting. | BuildPatchMessage.h | |
virtual void HandleMessage
(
const FChunkSourceEvent& Message |
Handles a chunk source event message. | BuildPatchMessage.h | |
virtual void HandleMessage
(
const FInstallationFileAction& Message |
Handles an installation file action message. | BuildPatchMessage.h |
HandleMessage(const FGenericMessage &)
Description
Handle generic information posting. This can be called from any thread and should not take appreciable time as it blocks further installation. See FGenericMessage for payload contents and types
| Name | HandleMessage |
| Type | function |
| Header File | /Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchMessage.h |
| Include Path | #include "BuildPatchMessage.h" |
virtual void HandleMessage
(
const FGenericMessage & Message
)
HandleMessage(const FChunkSourceEvent &)
Description
Handles a chunk source event message.
| Name | HandleMessage |
| Type | function |
| Header File | /Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchMessage.h |
| Include Path | #include "BuildPatchMessage.h" |
virtual void HandleMessage
(
const FChunkSourceEvent & Message
)
Parameters
| Name | Remarks |
|---|---|
| Message | The message to be handled. |
HandleMessage(const FInstallationFileAction &)
Description
Handles an installation file action message.
| Name | HandleMessage |
| Type | function |
| Header File | /Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchMessage.h |
| Include Path | #include "BuildPatchMessage.h" |
virtual void HandleMessage
(
const FInstallationFileAction & Message
)
Parameters
| Name | Remarks |
|---|---|
| Message | The message to be handled. |