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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/UGetGeoLocationAsyncTaskBlueprin-
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARGeoTrackingSupport.h |
| Include | #include "ARGeoTrackingSupport.h" |
| Source | /Engine/Source/Runtime/AugmentedReality/Private/ARGeoTrackingSupport.cpp |
static UGetGeoLocationAsyncTaskBlueprintProxy &42; GetGeoLocationAtWorldPosition
&40;
UObject &42; WorldContextObject,
const FVector & WorldPosition
&41;
Remarks
Convert a position in UE4 world space into a Geo location.