Navigation
Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARQRCodeComponent
- UARComponent::Update()
- UARQRCodeComponent::Update()
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h |
Include | #include "ARComponent.h" |
Source | /Engine/Source/Runtime/AugmentedReality/Private/ARComponent.cpp |
virtual void Update
&40;
UARTrackedGeometry &42; TrackedGeometry
&41;
Remarks
Overridable native event for when native representation is updated.