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API > API/Runtime > API/Runtime/AugmentedReality
| |
|
| Name |
UARLifeCycleComponent |
| Type |
class |
| Header File |
/Engine/Source/Runtime/AugmentedReality/Public/ARLifeCycleComponent.h |
| Include Path |
#include "ARLifeCycleComponent.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Experimental, Meta=(BlueprintSpawnableComponent),
ClassGroup="AR Gameplay")
class UARLifeCycleComponent : public USceneComponent
Inheritance Hierarchy
Implements Interfaces
Classes
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FOnSpawnARActorDelegate |
TMulticastDelegate_ThreeParams< void, AARActor *, UARComponent *, FGuid > |
|
ARLifeCycleComponent.h |
| FRequestDestroyARActorDelegate |
TMulticastDelegate_OneParam< void, AARActor * > |
|
ARLifeCycleComponent.h |
| FRequestSpawnARActorDelegate |
TMulticastDelegate_TwoParams< void, UClass *, FGuid > |
|
ARLifeCycleComponent.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| OnSpawnARActorDelegate |
FOnSpawnARActorDelegate |
|
ARLifeCycleComponent.h |
| RequestDestroyARActorDelegate |
FRequestDestroyARActorDelegate |
|
ARLifeCycleComponent.h |
| RequestSpawnARActorDelegate |
FRequestSpawnARActorDelegate |
|
ARLifeCycleComponent.h |
Variables
Public
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DestroyDelegateHandle |
FDelegateHandle |
|
ARLifeCycleComponent.h |
|
| SpawnDelegateHandle |
FDelegateHandle |
|
ARLifeCycleComponent.h |
|
Functions
Protected
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void OnUnregister()
|
|
ARLifeCycleComponent.h |
|