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Interface class for Geo tracking related features.
| Name | UARGeoTrackingSupport |
| Type | class |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARGeoTrackingSupport.h |
| Include Path | #include "ARGeoTrackingSupport.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Abstract, Category="AR|Geo Tracking")
class UARGeoTrackingSupport :
public UObject,
public IModularFeature
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UARGeoTrackingSupport
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AddGeoAnchorAtLocation
(
float Longitude, |
ARGeoTrackingSupport.h |
|
|
virtual bool AddGeoAnchorAtLocationWithAltitude
(
float Longitude, |
ARGeoTrackingSupport.h |
|
|
virtual TSharedPtr< FCheckGeoTrackingAvailabilityAsyncTask, ESPMode::ThreadSafe > CheckGeoTrackingAvailability
(
FString& OutError |
ARGeoTrackingSupport.h | ||
virtual TSharedPtr< FCheckGeoTrackingAvailabilityAsyncTask, ESPMode::ThreadSafe > CheckGeoTrackingAvailability
(
float Longitude, |
ARGeoTrackingSupport.h | ||
virtual TSharedPtr< FGetGeoLocationAsyncTask, ESPMode::ThreadSafe > GetGeoLocationAtWorldPosition
(
const FVector& WorldPosition, |
ARGeoTrackingSupport.h | ||
virtual EARGeoTrackingAccuracy GetGeoTrackingAccuracy() |
ARGeoTrackingSupport.h |
|
|
virtual EARGeoTrackingState GetGeoTrackingState() |
ARGeoTrackingSupport.h |
|
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virtual EARGeoTrackingStateReason GetGeoTrackingStateReason() |
ARGeoTrackingSupport.h |
|
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UARGeoTrackingSupport * GetGeoTrackingSupport() |
ARGeoTrackingSupport.h |
|
|
static FName GetModularFeatureName() |
ARGeoTrackingSupport.h |