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Unreal Engine C++ API Reference > Runtime > AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDataAsset
- UARCandidateObject
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h |
Include | #include "ARTypes.h" |
Syntax
class UARCandidateObject : public UDataAsset
Remarks
An asset that points to an object to be detected in a scene
Functions
Type | Name | Description | |
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const FBox & | ||
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const TArray< uint8 > & | ||
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const FString & | ||
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void | SetBoundingBox
(
const FBox& InBoundingBox |
|
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void | SetCandidateObjectData
(
const TArray< uint8 >& InCandidateObject |
|
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void | SetFriendlyName
(
const FString& NewName |