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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/UARBlueprintLibrary
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
| Include | #include "ARBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
static UARPin &42; PinComponentToTraceResult
&40;
USceneComponent &42; ComponentToPin,
const FARTraceResult & TraceResult,
const FName DebugName
&41;
Remarks
A convenient version of [PinComponent()](API\Runtime\AugmentedReality\UARBlueprintLibrary\PinComponent)_ that can be used in conjunction with a result of a LineTraceTrackedObjects_ call.