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Unreal Engine C++ API Reference > Runtime > AugmentedReality > IARSystemSupport
Type | Name | Description | |
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TArray< FARTraceResult > | OnLineTraceTrackedObjects
(
const FVector2D ScreenCoord, |
Trace all the tracked geometries and determine which have been hit by a ray cast from `ScreenCoord_. |
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TArray< FARTraceResult > | OnLineTraceTrackedObjects
(
const FVector Start, |