Navigation
Unreal Engine C++ API Reference > Runtime > AugmentedReality > FARSessionPayload
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h |
Include | #include "ARComponent.h" |
Source | /Engine/Source/Runtime/AugmentedReality/Private/ARComponent.cpp |
void FromSessionConfig
&40;
const UARSessionConfig & InConfig
&41;