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Unreal Engine C++ API Reference > Runtime > AugmentedReality
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h |
Include | #include "ARComponent.h" |
Syntax
struct FARSessionPayload
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | ConfigFlags | |
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TObjectPtr< UMaterialInterface > | DefaultMeshMaterial | |
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TObjectPtr< UMaterialInterface > | DefaultWireframeMeshMaterial |
Functions
Type | Name | Description | |
---|---|---|---|
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void | FromSessionConfig
(
const UARSessionConfig& InConfig |
|
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bool | HasFlag
(
EARSessionConfigFlags InFlag |
|
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void | SetFlag
(
EARSessionConfigFlags InFlag |
|
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bool |