Navigation
API > API/Runtime > API/Runtime/AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AController
- APlayerController
- AARSharedWorldPlayerController
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h |
| Include | #include "ARSharedWorldPlayerController.h" |
Syntax
class AARSharedWorldPlayerController : public APlayerController
Constructors
| Type | Name | Description | |
|---|---|---|---|
AARSharedWorldPlayerController
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ClientInitSharedWorld
(
int32 PreviewImageSize, |
Used to setup the initial values and size the arrays (client) | |
| void | ClientUpdateARWorldData
(
int32 Offset, |
Copies the buffer into the AR world data (client) | |
| void | ClientUpdatePreviewImageData
(
int32 Offset, |
Copies the buffer into the image data (client) | |
| bool | |||
| void | Tells the server it is ready for receiving any shared world data |