Navigation
API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/AARSharedWorldPlayerController
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h |
| Include | #include "ARSharedWorldPlayerController.h" |
bool IsReadyToReceive&40;&41; const
whether this player can start receiving the ar world data