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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/AARSharedWorldPlayerController
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h |
| Include | #include "ARSharedWorldPlayerController.h" |
void ServerMarkReadyForReceiving&40;&41;
Remarks
Tells the server it is ready for receiving any shared world data