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Unreal Engine C++ API Reference > Runtime > AudioMixer > UAudioMixerBlueprintLibrary
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h |
Include | #include "AudioMixerBlueprintLibrary.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/AudioMixerBlueprintLibrary.cpp |
static void SetSubmixEffectChainOverride
&40;
const UObject &42; WorldContextObject,
USoundSubmix &42; SoundSubmix,
TArray< USoundEffectSubmixPreset &42; > SubmixEffectPresetChain,
float FadeTimeSec
&41;
Remarks
Sets a submix effect chain override on the given submix. The effect chain will cross fade from the base effect chain or current override to the new override.