Navigation
API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/SubmixEffects
Inheritance Hierarchy
- FSoundEffectBase
- FSoundEffectSubmix
- FSubmixEffectDynamicsProcessor
References
| Module | AudioMixer |
| Header | /Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
| Include | #include "SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h" |
Syntax
class FSubmixEffectDynamicsProcessor : public FSoundEffectSubmix
Variables
| Type | Name | Description | |
|---|---|---|---|
| Audio::FAlignedFloatBuffer | AudioExternal | ||
| TArray< float > | AudioInputFrame | ||
| TArray< float > | AudioKeyFrame | ||
| bool | bBypass | ||
| Audio::FDeviceId | DeviceId |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| Audio::FDeviceId | GetDeviceId () |
Gets the effect's deviceId that owns it. | |
| Audio::FMixerDevice * | |||
| void | OnDeviceCreated
(
Audio::FDeviceId InDeviceId |
||
| void | OnDeviceDestroyed
(
Audio::FDeviceId InDeviceId |
||
| void | ResetKey () |
||
| void | UpdateKeyFromSettings
(
const FSubmixEffectDynamicsProcessorSettings& InSettings |
||
| bool |
Overridden from FSoundEffectSubmix
| Type | Name | Description | |
|---|---|---|---|
| void | Init
(
const FSoundEffectSubmixInitData& InInitData |
Called on an audio effect at initialization on audio thread before audio processing begins. | |
| void | OnProcessAudio
(
const FSoundEffectSubmixInputData& InData, |
Process the input block of audio. Called on audio render thread. |
Overridden from FSoundEffectBase
| Type | Name | Description | |
|---|---|---|---|
| void | Called when an audio effect preset is changed. |