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Unreal Engine C++ API Reference > Runtime > AudioMixer > Quartz > FQuartzClockManager
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockManager.h |
Include | #include "Quartz/AudioMixerClockManager.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/Quartz/AudioMixerClockManager.cpp |
void PauseClock
&40;
const FName & InName
&41;
Remarks
Stop the given clock safe to call from AudioThread (uses Audio Render Thread command)