| AttackTimeMsec |
float |
The amount of time to ramp into any dynamics processing effect. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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- Category=Response
- Meta=(DisplayName="AttackTime (ms)", ClampMin="1.0", ClampMax="300.0", UIMin="1.0", UIMax="200.0", EditCondition="!bBypass")
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| bAnalogMode |
uint8 |
Toggles treating the attack and release envelopes as analog-style vs digital-style (Analog will respond a bit more naturally/slower) |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| bBypass |
uint8 |
Whether or not to bypass effect. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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- Meta=(DisplayName="Bypass", DisplayAfter="DynamicsProcessorType")
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| bKeyAudition |
uint8 |
Audition the key modulation signal, bypassing enveloping and processing the input signal. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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- Meta=(DisplayName="Key Audition", EditCondition="!bBypass")
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| ClampMax |
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SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| ClampMin |
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SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| DisplayName |
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Gain to apply to key signal if key source not set to default (input). |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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- Category=Sidechain
- Meta=(DisplayName="External Input Gain (dB)", EditCondition="!bBypass && KeySource != ESubmixEffectDynamicsKeySource::Default", UIMin="-60.0", UIMax="30.0")
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| DynamicsProcessorType |
ESubmixEffectDynamicsProcessorType |
Type of processor to apply. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| EditCondition |
|
The dynamics processor ratio used for compression/expansion. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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- Category=Dynamics
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| ExternalAudioBus |
TObjectPtr< UAudioBus > |
If set, uses output of provided audio bus as modulator of input signal for dynamics processor (Uses input signal as default modulator) |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| ExternalSubmix |
TObjectPtr< USoundSubmix > |
If set, uses output of provided submix as modulator of input signal for dynamics processor (Uses input signal as default modulator) |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| InputGainDb |
float |
The input gain of the dynamics processor. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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- Meta=(DisplayName="Input Gain (dB)", UIMin="-12.0", UIMax="20.0", EditCondition="!bBypass")
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| KeyHighshelf |
FSubmixEffectDynamicProcessorFilterSettings |
High Shelf filter settings for key signal (external signal if supplied or input signal if not) |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| KeyLowshelf |
FSubmixEffectDynamicProcessorFilterSettings |
Low Shelf filter settings for key signal (external signal if supplied or input signal if not) |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| KeySource |
ESubmixEffectDynamicsKeySource |
|
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| KneeBandwidthDb |
float |
The knee bandwidth of the processor to use. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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- Meta=(DisplayName="Knee (dB)", ClampMin="0.0", ClampMax="20.0", UIMin="0.0", UIMax="20.0", EditCondition="!bBypass")
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| LinkMode |
ESubmixEffectDynamicsChannelLinkMode |
Mode of peak detection if key signal is multi-channel. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| LookAheadMsec |
float |
The amount of time to look ahead of the current audio (Allows for transients to be included in dynamics processing) |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| OutputGainDb |
float |
The output gain of the dynamics processor. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| PeakMode |
ESubmixEffectDynamicsPeakMode |
Mode of peak detection used on input key signal. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| ReleaseTimeMsec |
float |
The amount of time to release the dynamics processing effect. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| ThresholdDb |
float |
The threshold at which to perform a dynamics processing operation. |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| UIMax |
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SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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| UIMin |
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SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
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