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| Name | FSubmixEffectDynamicProcessorFilterSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
| Include Path | #include "SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h" |
Syntax
USTRUCT (BlueprintType )
struct FSubmixEffectDynamicProcessorFilterSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSubmixEffectDynamicProcessorFilterSettings() |
SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | uint8 | Whether or not filter is enabled. | SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
|
| Cutoff | float | The cutoff frequency of the HPF applied to key signal. | SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
|
| GainDb | float | The gain of the filter shelf applied to the key signal. | SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
|