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Unreal Engine C++ API Reference > Runtime > AudioMixer
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h |
Include | #include "SoundWaveDecoder.h" |
Syntax
struct FSourceDecodeInit
Variables
Type | Name | Description | |
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bool | bForceSyncDecode | |
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FDecodingSoundSourceHandle | Handle | |
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float | PitchScale | |
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float | SeekTime | |
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TObjectPtr< USoundWave > | SoundWave | |
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float | VolumeScale |
Constructors
Type | Name | Description | |
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